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-rw-r--r--src/hid_core/resources/touch_screen/gesture.h87
1 files changed, 87 insertions, 0 deletions
diff --git a/src/hid_core/resources/touch_screen/gesture.h b/src/hid_core/resources/touch_screen/gesture.h
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+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+
+#include "common/common_types.h"
+#include "hid_core/resources/controller_base.h"
+#include "hid_core/resources/touch_screen/touch_types.h"
+
+namespace Core::HID {
+class EmulatedConsole;
+}
+
+namespace Service::HID {
+struct GestureSharedMemoryFormat;
+
+class Gesture final : public ControllerBase {
+public:
+ explicit Gesture(Core::HID::HIDCore& hid_core_);
+ ~Gesture() override;
+
+ // Called when the controller is initialized
+ void OnInit() override;
+
+ // When the controller is released
+ void OnRelease() override;
+
+ // When the controller is requesting an update for the shared memory
+ void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
+
+private:
+ // Reads input from all available input engines
+ void ReadTouchInput();
+
+ // Returns true if gesture state needs to be updated
+ bool ShouldUpdateGesture(const GestureProperties& gesture, f32 time_difference);
+
+ // Updates the shared memory to the next state
+ void UpdateGestureSharedMemory(GestureProperties& gesture, f32 time_difference);
+
+ // Initializes new gesture
+ void NewGesture(GestureProperties& gesture, GestureType& type, GestureAttribute& attributes);
+
+ // Updates existing gesture state
+ void UpdateExistingGesture(GestureProperties& gesture, GestureType& type, f32 time_difference);
+
+ // Terminates exiting gesture
+ void EndGesture(GestureProperties& gesture, GestureProperties& last_gesture_props,
+ GestureType& type, GestureAttribute& attributes, f32 time_difference);
+
+ // Set current event to a tap event
+ void SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
+ GestureType& type, GestureAttribute& attributes);
+
+ // Calculates and set the extra parameters related to a pan event
+ void UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
+ GestureType& type, f32 time_difference);
+
+ // Terminates the pan event
+ void EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
+ GestureType& type, f32 time_difference);
+
+ // Set current event to a swipe event
+ void SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
+ GestureType& type);
+
+ // Retrieves the last gesture entry, as indicated by shared memory indices.
+ [[nodiscard]] const GestureState& GetLastGestureEntry() const;
+
+ // Returns the average distance, angle and middle point of the active fingers
+ GestureProperties GetGestureProperties();
+
+ GestureState next_state{};
+ GestureSharedMemoryFormat* shared_memory;
+ Core::HID::EmulatedConsole* console = nullptr;
+
+ std::array<Core::HID::TouchFinger, MAX_POINTS> fingers{};
+ GestureProperties last_gesture{};
+ s64 last_update_timestamp{};
+ s64 last_tap_timestamp{};
+ f32 last_pan_time_difference{};
+ bool force_update{false};
+ bool enable_press_and_tap{false};
+};
+} // namespace Service::HID